Every weapon, armour piece, jewel, phial and tabard base.
Every item starts from a base. Higher bases need more level and attributes. Drops roll a rarity (normal, magic, rare or unique), random affixes and sockets; the base decides the damage or defence underneath.
Weapons
One-handed swords
Name
Level
Requires
Base stats
Implicit
Sockets
Rusted Blade
1
10 STR, 10 DEX
4–9 physical · 1.4/s · 5% crit
+40 Accuracy Rating
3
Arming Sword
5
16 STR, 16 DEX
7–15 physical · 1.4/s · 5% crit
+40 Accuracy Rating
3
Militia Sabre
12
27 STR, 27 DEX
10–22 physical · 1.4/s · 5% crit
+40 Accuracy Rating
3
Broadsword
20
40 STR, 40 DEX
14–31 physical · 1.4/s · 5% crit
+40 Accuracy Rating
3
Knightly Sword
28
53 STR, 53 DEX
18–40 physical · 1.4/s · 5% crit
+40 Accuracy Rating
3
Gilded Falchion
38
69 STR, 69 DEX
22–50 physical · 1.4/s · 5% crit
+40 Accuracy Rating
3
Lattice-Forged Blade
50
88 STR, 88 DEX
28–62 physical · 1.4/s · 5% crit
+40 Accuracy Rating
3
One-handed axes
Name
Level
Requires
Base stats
Implicit
Sockets
Hatchet
1
10 STR, 5 DEX
5–11 physical · 1.4/s · 5% crit
—
3
Hand Axe
5
16 STR, 8 DEX
8–18 physical · 1.4/s · 5% crit
—
3
Bearded Axe
12
27 STR, 14 DEX
12–27 physical · 1.4/s · 5% crit
—
3
War Hatchet
20
40 STR, 20 DEX
17–37 physical · 1.4/s · 5% crit
—
3
Reaver Axe
28
53 STR, 26 DEX
22–49 physical · 1.4/s · 5% crit
—
3
Ashen Cleaver
38
69 STR, 34 DEX
28–62 physical · 1.4/s · 5% crit
—
3
Lattice Cleaver
50
88 STR, 44 DEX
34–76 physical · 1.4/s · 5% crit
—
3
One-handed maces
Name
Level
Requires
Base stats
Implicit
Sockets
Driftwood Club
1
10 STR
6–10 physical · 1.3/s · 5% crit
15% increased Stun Duration on enemies
3
Spiked Club
5
16 STR
10–17 physical · 1.3/s · 5% crit
15% increased Stun Duration on enemies
3
Flanged Mace
12
27 STR
15–25 physical · 1.3/s · 5% crit
15% increased Stun Duration on enemies
3
Morning Star
20
40 STR
20–34 physical · 1.3/s · 5% crit
15% increased Stun Duration on enemies
3
Warden's Mace
28
53 STR
27–44 physical · 1.3/s · 5% crit
15% increased Stun Duration on enemies
3
Ornate Mace
38
69 STR
34–56 physical · 1.3/s · 5% crit
15% increased Stun Duration on enemies
3
Lattice Sceptre
50
88 STR
41–69 physical · 1.3/s · 5% crit
15% increased Stun Duration on enemies
3
Daggers
Name
Level
Requires
Base stats
Implicit
Sockets
Shank
1
10 DEX, 5 INT
3–10 physical · 1.5/s · 6.5% crit
30% increased Critical Strike Chance
3
Curved Dagger
5
16 DEX, 8 INT
5–17 physical · 1.5/s · 6.5% crit
30% increased Critical Strike Chance
3
Stiletto
12
27 DEX, 14 INT
7–25 physical · 1.5/s · 6.5% crit
30% increased Critical Strike Chance
3
Kris
20
40 DEX, 20 INT
10–34 physical · 1.5/s · 6.5% crit
30% increased Critical Strike Chance
3
Ambusher's Knife
28
53 DEX, 26 INT
13–44 physical · 1.5/s · 6.5% crit
30% increased Critical Strike Chance
3
Whisper Blade
38
69 DEX, 34 INT
17–56 physical · 1.5/s · 6.5% crit
30% increased Critical Strike Chance
3
Lattice Fang
50
88 DEX, 44 INT
21–69 physical · 1.5/s · 6.5% crit
30% increased Critical Strike Chance
3
Wands
Name
Level
Requires
Base stats
Implicit
Sockets
Driftwood Wand
1
10 INT
3–6 physical · 1.4/s · 7% crit
10% increased Spell Damage
3
Apprentice Wand
5
16 INT
5–10 physical · 1.4/s · 7% crit
10% increased Spell Damage
3
Bone Wand
12
27 INT
7–15 physical · 1.4/s · 7% crit
10% increased Spell Damage
3
Carved Wand
20
40 INT
10–20 physical · 1.4/s · 7% crit
10% increased Spell Damage
3
Runed Wand
28
53 INT
13–27 physical · 1.4/s · 7% crit
10% increased Spell Damage
3
Starglass Wand
38
69 INT
17–34 physical · 1.4/s · 7% crit
10% increased Spell Damage
3
Lattice Wand
50
88 INT
21–41 physical · 1.4/s · 7% crit
10% increased Spell Damage
3
Two-handed swords
Name
Level
Requires
Base stats
Implicit
Sockets
Rusty Greatsword
1
10 STR, 10 DEX
10–18 physical · 1.3/s · 5% crit
+60 Accuracy Rating
6
Bastard Sword
5
16 STR, 16 DEX
17–30 physical · 1.3/s · 5% crit
+60 Accuracy Rating
6
Highland Claymore
12
27 STR, 27 DEX
25–45 physical · 1.3/s · 5% crit
+60 Accuracy Rating
6
Executioner's Blade
20
40 STR, 40 DEX
34–61 physical · 1.3/s · 5% crit
+60 Accuracy Rating
6
Dragonbane Sword
28
53 STR, 53 DEX
44–80 physical · 1.3/s · 5% crit
+60 Accuracy Rating
6
Crownbreaker
38
69 STR, 69 DEX
56–101 physical · 1.3/s · 5% crit
+60 Accuracy Rating
6
Lattice Greatblade
50
88 STR, 88 DEX
69–124 physical · 1.3/s · 5% crit
+60 Accuracy Rating
6
Two-handed axes
Name
Level
Requires
Base stats
Implicit
Sockets
Woodsplitter
1
10 STR, 5 DEX
12–21 physical · 1.2/s · 5% crit
—
6
Double Axe
5
16 STR, 8 DEX
20–35 physical · 1.2/s · 5% crit
—
6
Headsman's Axe
12
27 STR, 14 DEX
30–52 physical · 1.2/s · 5% crit
—
6
Ravager Axe
20
40 STR, 20 DEX
41–71 physical · 1.2/s · 5% crit
—
6
Cinderforged Axe
28
53 STR, 26 DEX
53–93 physical · 1.2/s · 5% crit
—
6
Worldsplitter
38
69 STR, 34 DEX
67–118 physical · 1.2/s · 5% crit
—
6
Lattice Greataxe
50
88 STR, 44 DEX
83–144 physical · 1.2/s · 5% crit
—
6
Staves
Name
Level
Requires
Base stats
Implicit
Sockets
Gnarled Staff
1
10 INT, 5 STR
8–16 physical · 1.2/s · 6% crit
18% increased Spell Damage; +5% Chance to Block Spell Damage
6
Quarterstaff
5
16 INT, 8 STR
13–27 physical · 1.2/s · 6% crit
18% increased Spell Damage; +5% Chance to Block Spell Damage
6
Iron Staff
12
27 INT, 14 STR
20–40 physical · 1.2/s · 6% crit
18% increased Spell Damage; +5% Chance to Block Spell Damage
6
Serpent Staff
20
40 INT, 20 STR
27–54 physical · 1.2/s · 6% crit
18% increased Spell Damage; +5% Chance to Block Spell Damage
6
Elder Staff
28
53 INT, 26 STR
36–71 physical · 1.2/s · 6% crit
18% increased Spell Damage; +5% Chance to Block Spell Damage
6
Stormbound Staff
38
69 INT, 34 STR
45–90 physical · 1.2/s · 6% crit
18% increased Spell Damage; +5% Chance to Block Spell Damage
6
Lattice Stave
50
88 INT, 44 STR
55–110 physical · 1.2/s · 6% crit
18% increased Spell Damage; +5% Chance to Block Spell Damage