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Passive web

Keystones and the clusters of the passive web.

The passive web has 594 nodes. Each class starts at its own point on the rim, on the side of its attributes, and spends a point per level (plus quest rewards) to walk inwards. Clusters group small nodes around notables; keystones change the rules of a build and always come with a cost.

Every node shows a painted emblem. Each keystone, notable and class start has one of its own, and a cluster's small nodes share their cluster's emblem (in the Elemental Wards, each shows its element). The rings of the backbone that join the clusters carry a jewel for the attribute, or pair of attributes, that each node gives, and one node in six on them is a minor passive marked by what it gives. A node you have not taken waits greyed, brightens once it is in reach or on the path you are planning, and shows in full colour once taken. Notables wear a studded double frame and keystones a spiked crown.

Class starts

The backbone

Strength
Strength and Dexterity
Dexterity
Dexterity and Intelligence
Intelligence
Intelligence and Strength
4% increased Life
4% increased Mana
6% increased Damage
3% increased Attack and Cast Speed
+5% to Elemental Resistances

Keystones14

Glass Lantern

Keystone

Your spells blaze brighter, but your body is fragile.

  • 40% more Spell Damage
  • 30% less maximum Life
Found on
Intelligence side of the web

Stone Heart

Keystone

Nothing moves you, including your own legs.

  • Cannot be Stunned
  • 30% more Armour
  • 8% less Movement Speed
Found on
Strength side of the web

Wildfire Pact

Keystone

Steel becomes flame; flame remembers you.

  • 60% of Physical Damage Converted to Fire Damage
  • -15% Fire Resistance
Found on
Intelligence and Strength side of the web

Bloodbound

Keystone

Skills cost Life instead of Mana.

  • Skills cost Life instead of Mana
  • 12% increased maximum Life
Found on
Strength and Dexterity side of the web

Hollow Crown

Keystone

Your Ward doubles while your flesh withers.

  • 100% more maximum Ward
  • 40% less maximum Life
Found on
Dexterity and Intelligence side of the web

Thousand Cuts

Keystone

You never strike critically, but every blow counts.

  • 100% less Critical Strike Chance
  • 30% more Damage
Found on
Dexterity side of the web

Patient Hunter

Keystone

Stand still and strike true.

  • 35% more Damage while Stationary
  • 10% less Movement Speed
Found on
Dexterity side of the web

Swarmcaller

Keystone

More servants, each a little weaker.

  • +2 maximum number of Minions
  • 20% less Minion Damage
Found on
Intelligence and Strength side of the web
Swarmcaller

Stormweaver's Gambit

Keystone

Every lightning strike shocks; you are a lightning rod too.

  • +100% chance to Shock
  • 10% more Damage taken
Found on
Dexterity and Intelligence side of the web

Frostbitten Heart

Keystone

Cold cannot touch you; fire finds you easily.

  • +15% chance to Freeze
  • Cannot be Chilled
  • Cannot be Frozen
  • -20% Fire Resistance
Found on
Intelligence side of the web

Venom Covenant

Keystone

Your blades weep poison.

  • 40% of Physical Damage Converted to Chaos Damage
  • +20% chance to Poison
  • -15% Chaos Resistance
Found on
Dexterity side of the web

Bulwark Doctrine

Keystone

Defense first, always.

  • +15% Chance to Block Attack Damage
  • +15% Chance to Block Spell Damage
  • 10% less Damage
Found on
Strength and Dexterity side of the web

Wayfarer's Grace

Keystone

Light feet, light frame.

  • 25% increased Movement Speed
  • +10% Chance to Dodge Hits
  • 10% less maximum Life
Found on
Any side of the web

Lattice Resonance

Keystone

All your skills resonate one level higher, at a price.

  • +1 to Level of Skill Glyphs
  • 50% more Mana Cost of Skills
Found on
Any side of the web

Clusters49

Hearth of the Ox

Cluster
Side
Strength
Ring
1 (1 is nearest the start)
Nodes
5

Small nodes

  • 6% increased maximum Life
  • +10 maximum Life

Notables

Oxblood Vigor
  • 14% increased maximum Life
  • +0.8% of Life Regenerated per second

Ironhide

Cluster
Side
Strength
Ring
2 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Armour
  • +40 Armour

Notables

Forged Skin
  • 30% increased Armour
  • +3% additional Physical Damage Reduction

Cleaver's Path

Cluster
Side
Strength
Ring
2 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Damage with Axes
  • 4% increased Attack Speed with Axes

Notables

Butcher's Rhythm
  • 20% increased Damage with Axes
  • +15% Attack chance to cause Bleeding

Hammerfall

Cluster
Side
Strength
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Damage with Maces
  • 6% increased Area of Effect with Maces

Notables

Bellringer
  • 24% increased Damage with Maces
  • 12% increased Area of Effect with Maces

Warcry Chorus

Cluster
Side
Strength
Ring
3 (1 is nearest the start)
Nodes
4

Small nodes

  • 6% increased Warcry Cooldown Recovery Rate
  • 6% increased Warcry effect of Buffs

Notables

Thunderous Voice
  • 15% increased Warcry Cooldown Recovery Rate
  • 20% increased Warcry Area of Effect

Bloodletting

Cluster
Side
Strength
Ring
4 (1 is nearest the start)
Nodes
5

Small nodes

  • +6% Attack chance to cause Bleeding
  • 14% increased Physical Damage over Time

Notables

Crimson Tide
  • 25% increased Physical Damage over Time
  • +0.5% of Physical Damage Leeched as Life

Unyielding Stride

Cluster
Side
Strength
Ring
4 (1 is nearest the start)
Nodes
5

Small nodes

  • 8% increased Armour; 3% increased maximum Life
  • +4% chance to gain a Bulwark Charge on Kill

Notables

Unstoppable Mass
  • +12% chance to gain a Bulwark Charge on Kill
  • +1 maximum Bulwark Charges

Greatweapon Discipline

Cluster
Side
Strength
Ring
1 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Damage with Two Handed Weapons
  • +6% Critical Strike Multiplier with Two Handed Weapons

Notables

Executioner's Weight
  • 25% increased Damage with Two Handed Weapons
  • +15% Critical Strike Multiplier with Two Handed Weapons
Greatweapon Discipline

Mountain Endurance

Cluster
Side
Strength
Ring
5 (1 is nearest the start)
Nodes
5

Small nodes

  • +8 maximum Life
  • +4% all Elemental Resistances

Notables

Granite Will
  • 10% increased maximum Life
  • +1 maximum Bulwark Charges

Duelist's Poise

Cluster
Side
Strength and Dexterity
Ring
1 (1 is nearest the start)
Nodes
5

Small nodes

  • 10% increased Damage with One Handed Weapons
  • 4% increased Attack Speed with One Handed Weapons

Notables

Riposte
  • +5% Chance to Block Attack Damage
  • 20% increased Damage with One Handed Weapons

Shieldwall

Cluster
Side
Strength and Dexterity
Ring
2 (1 is nearest the start)
Nodes
5

Small nodes

  • +2% Chance to Block Attack Damage
  • 10% increased Armour; 10% increased Evasion Rating

Notables

Aegis Rim
  • +6% Chance to Block Attack Damage
  • +8% all Elemental Resistances

Dual Fang

Cluster
Side
Strength and Dexterity
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • 5% increased Attack Speed while Dual Wielding
  • 10% increased Damage while Dual Wielding

Notables

Twin Tempest
  • 10% increased Attack Speed while Dual Wielding
  • 20% increased Critical Strike Chance while Dual Wielding

Sanguine Arts

Cluster
Side
Strength and Dexterity
Ring
4 (1 is nearest the start)
Nodes
5

Small nodes

  • +0.3% of Attack Damage Leeched as Life
  • +3 Attack Life gained for each Enemy hit

Notables

Sanguine Pact
  • +0.6% of Attack Damage Leeched as Life
  • 5% increased maximum Life

Fervent Charge

Cluster
Side
Strength and Dexterity
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • +4% chance to gain a Fervor Charge on Kill
  • 3% increased Attack Speed

Notables

Battle Fever
  • +15% chance to gain a Fervor Charge on Kill
  • +1 maximum Fervor Charges

Close Quarters

Cluster
Side
Strength and Dexterity
Ring
5 (1 is nearest the start)
Nodes
5

Small nodes

  • 10% increased Melee Damage
  • 4% increased Melee Area of Effect

Notables

Press the Advantage
  • 25% increased Melee Damage if you've Killed Recently
  • 4% increased Movement Speed

Fletcher's Eye

Cluster
Side
Dexterity
Ring
1 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Bow Damage
  • 8% increased Projectile Speed

Notables

Hawk's Patience
  • 25% increased Bow Critical Strike Chance
  • 15% increased Bow Damage

Quicksilver

Cluster
Side
Dexterity
Ring
2 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Evasion Rating
  • 3% increased Movement Speed

Notables

Windstep
  • 6% increased Movement Speed
  • +4% Chance to Dodge Hits

Trapwright

Cluster
Side
Dexterity
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • 14% increased Trap Damage
  • 5% increased Trap Cooldown Recovery Rate

Notables

Hair Trigger
  • +1 additional Trap allowed
  • 10% increased Trap Cooldown Recovery Rate

Venomous Arts

Cluster
Side
Dexterity
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • +6% chance to Poison
  • 12% increased Chaos Damage

Notables

Toxic Bloom
  • +10% chance to Poison
  • 20% increased Damage over Time

Precision

Cluster
Side
Dexterity
Ring
4 (1 is nearest the start)
Nodes
5

Small nodes

  • +60 Accuracy Rating
  • 10% increased Accuracy Rating

Notables

True Strike
  • 25% increased Attack Critical Strike Chance
  • 20% increased Accuracy Rating

Piercing Gale

Cluster
Side
Dexterity
Ring
4 (1 is nearest the start)
Nodes
5

Small nodes

  • 10% increased Projectile Damage
  • 6% increased Projectile Speed

Notables

Skewer
  • +1 additional Pierces
  • 15% increased Projectile Damage

Dagger Dance

Cluster
Side
Dexterity
Ring
5 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Damage with Daggers
  • 15% increased Critical Strike Chance with Daggers

Notables

Assassin's Edge
  • +25% Critical Strike Multiplier with Daggers
  • 25% increased Critical Strike Chance with Daggers

Shadowcraft

Cluster
Side
Dexterity and Intelligence
Ring
1 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Chaos Damage
  • +5% Chaos Resistance

Notables

Umbral Hunger
  • Gain 10% of Physical Damage as Extra Chaos Damage
  • 15% increased Chaos Damage

Hexer's Sigil

Cluster
Side
Dexterity and Intelligence
Ring
2 (1 is nearest the start)
Nodes
5

Small nodes

  • 6% increased effect of your Curses
  • 6% increased Curse Area of Effect

Notables

Withering Word
  • 12% increased effect of your Curses
  • 15% increased Curse Skill Effect Duration

Ward of Veils

Cluster
Side
Dexterity and Intelligence
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • 8% increased maximum Ward; 8% increased Evasion Rating
  • +12 maximum Ward

Notables

Veilwalker
  • 15% increased maximum Ward
  • +3% Chance to Dodge Hits

Stormcaller

Cluster
Side
Dexterity and Intelligence
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Lightning Damage
  • +4% chance to Shock

Notables

Arc Conduit
  • +10% chance to Shock
  • +6% Lightning Penetration

Lingering Ruin

Cluster
Side
Dexterity and Intelligence
Ring
4 (1 is nearest the start)
Nodes
5

Small nodes

  • 8% increased Duration of Ailments
  • 12% increased Damage over Time

Notables

Slow Unravelling
  • 25% increased Damage over Time
  • 15% increased Duration of Ailments

Wandcraft

Cluster
Side
Dexterity and Intelligence
Ring
5 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Damage with Wands
  • 12% increased Critical Strike Chance with Wands

Notables

Splinter Bolt
  • 20% increased Damage with Wands
  • +1 additional Projectiles with Wands

Arcane Flow

Cluster
Side
Intelligence
Ring
1 (1 is nearest the start)
Nodes
5

Small nodes

  • 8% increased maximum Mana
  • 12% increased Mana Regeneration Rate

Notables

Wellspring
  • 15% increased maximum Mana
  • 25% increased Mana Regeneration Rate

Pyromancy

Cluster
Side
Intelligence
Ring
2 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Fire Damage
  • +4% chance to Ignite

Notables

Kindled Soul
  • +10% chance to Ignite
  • 20% increased Fire Damage
  • +4% Fire Penetration

Rimecraft

Cluster
Side
Intelligence
Ring
2 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Cold Damage
  • +3% chance to Freeze

Notables

Heart of Winter
  • +8% chance to Freeze
  • 20% increased Cold Damage

Spellweaving

Cluster
Side
Intelligence
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • 10% increased Spell Damage
  • 3% increased Spell Cast Speed

Notables

Quickened Words
  • 10% increased Spell Cast Speed
  • 10% increased Spell Damage

Lattice Shielding

Cluster
Side
Intelligence
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased maximum Ward
  • 10% increased Ward Recharge Rate

Notables

Shimmering Ward
  • 25% increased maximum Ward
  • 20% increased Ward Recharge Rate

Elementalist

Cluster
Side
Intelligence
Ring
4 (1 is nearest the start)
Nodes
5

Small nodes

  • 10% increased Elemental Damage
  • +4% all Elemental Resistances

Notables

Prismatic Mind
  • +10% all Elemental Resistances
  • 20% increased Elemental Damage

Critical Focus

Cluster
Side
Intelligence
Ring
4 (1 is nearest the start)
Nodes
5

Small nodes

  • 15% increased Spell Critical Strike Chance
  • +8% Spell Critical Strike Multiplier

Notables

Starfall Insight
  • +25% Spell Critical Strike Multiplier
  • +10% chance to gain an Insight Charge on Critical Strike

Staff Mastery

Cluster
Side
Intelligence
Ring
5 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Damage with Staves
  • +2% Chance to Block Spell Damage

Notables

Oaken Focus
  • +5% Chance to Block Spell Damage
  • 20% increased Damage with Staves

Summoner's Circle

Cluster
Side
Intelligence and Strength
Ring
1 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Minion Damage
  • 10% increased Minion maximum Life

Notables

Legion Bond
  • +1 maximum number of Minions
  • 15% increased Minion Damage

Totemic Craft

Cluster
Side
Intelligence and Strength
Ring
2 (1 is nearest the start)
Nodes
5

Small nodes

  • 12% increased Totem Damage
  • 12% increased Totem Life

Notables

Ancestral Pillars
  • +1 additional Totem allowed
  • 15% increased Totem Damage

Sacred Flame

Cluster
Side
Intelligence and Strength
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • 10% increased Fire Damage
  • +3 Life Regenerated per second

Notables

Pyre Blessing
  • +1% of Life Regenerated per second
  • 15% increased Fire Damage

Aura Mastery

Cluster
Side
Intelligence and Strength
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • 5% increased effect of Auras from your Skills
  • 4% increased Aura Area of Effect

Notables

Radiant Presence
  • 10% increased effect of Auras from your Skills
  • 8% increased Area of Effect

Runed Plate

Cluster
Side
Intelligence and Strength
Ring
4 (1 is nearest the start)
Nodes
5

Small nodes

  • 10% increased Armour; 6% increased maximum Ward
  • +1.5% Chance to Block Spell Damage

Notables

Runebound Bulwark
  • 15% increased Armour
  • 15% increased maximum Ward
  • +3% Chance to Block Spell Damage

Bone Choir

Cluster
Side
Intelligence and Strength
Ring
5 (1 is nearest the start)
Nodes
5

Small nodes

  • 6% increased Minion Movement Speed
  • 10% increased Minion Damage

Notables

Unending Host
  • 20% increased Minion maximum Life
  • 10% increased Minion Movement Speed

Lattice Nexus

Cluster
Side
Any
Ring
0 (1 is nearest the start)
Nodes
4

Small nodes

  • +4 Strength; +4 Dexterity; +4 Intelligence

Notables

Heart of the Lattice
  • +10 Strength
  • +10 Dexterity
  • +10 Intelligence
  • 6% increased Damage

Area Dominion

Cluster
Side
Any
Ring
2 (1 is nearest the start)
Nodes
5

Small nodes

  • 6% increased Area of Effect

Notables

Widening Gyre
  • 12% increased Area of Effect
  • 10% increased Area Damage

Temporal Weave

Cluster
Side
Any
Ring
3 (1 is nearest the start)
Nodes
5

Small nodes

  • 8% increased Skill Effect Duration
  • 5% increased Cooldown Recovery Rate

Notables

Hourglass Heart
  • 15% increased Cooldown Recovery Rate
  • 10% increased Skill Effect Duration

Elemental Wards

Cluster
Side
Any
Ring
4 (1 is nearest the start)
Nodes
6

Small nodes

  • +10% Fire Resistance
  • +10% Cold Resistance
  • +10% Lightning Resistance

Notables

Tri-Warding
  • +12% all Elemental Resistances
  • +1% maximum Fire Resistance
  • +1% maximum Cold Resistance
  • +1% maximum Lightning Resistance

Blackblood

Cluster
Side
Any
Ring
5 (1 is nearest the start)
Nodes
4

Small nodes

  • +8% Chaos Resistance

Notables

Tainted Vigor
  • +18% Chaos Resistance
  • 5% increased maximum Life

Fortune's Favor

Cluster
Side
Any
Ring
5 (1 is nearest the start)
Nodes
4

Small nodes

  • 6% increased Rarity of Items found

Notables

Treasure Sense
  • 15% increased Rarity of Items found
  • 4% increased Quantity of Items found

Font of Vitality

Cluster
Side
Any
Ring
1 (1 is nearest the start)
Nodes
4

Small nodes

  • 5% increased maximum Life
  • 5% increased maximum Mana

Notables

Wellborn
  • 8% increased maximum Life
  • 8% increased maximum Mana
  • 10% increased Healing received